MIME-Version: 1.0 Content-Type: multipart/related; boundary="----=_NextPart_01C5A574.5A464070" This document is a Single File Web Page, also known as a Web Archive file. If you are seeing this message, your browser or editor doesn't support Web Archive files. Please download a browser that supports Web Archive, such as Microsoft Internet Explorer. ------=_NextPart_01C5A574.5A464070 Content-Location: file:///C:/64F412AE/prolearn.htm Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset="us-ascii" Dialogical Perspectives on Narratives

Dialogical Perspectives on Narratives

 in Collaborative Mathe= matics Problem-Solving

 

Johann SARMIENTO 1, Stefan TRAUSAN-MATU 1,2, Gerry STAHL1

1 Virtual Math Teams Project, = the Math Forum @ Drexel University,

3210 Cherry Street, Philadelphia, PA 19104, USA=

1-(215) 895 2188, Fax: 1- (215) 895 2964<= /span>

2Research Institute for Artificial Intelligence,

13, Calea 13 Septembrie

and

Politehnica University of Bucharest,

313, Splaiul Independentei,

Bucharest, ROMANIA

jsarmi@drexel.edu, trausan@racai.ro, gerry.stahl@cis= .drexel.edu

 

 

Abstract. Our approach to the study of learning of mathematical problem-solving extends t= he notion of narrative learning environments to include the dynamics of collaborative dialogs and related emergent narratives. This perspective fav= ours the conception of the dialogical aspects of interaction as shared achieveme= nts of co-participants and as central meaning-making procedures, based on our qualitative analysis of transcripts from online collaborative math problem-solving interactions. From these observations we attempt to establi= sh a link between narrative learning environments and dialogical perspectives and explore relevant implications for the design of the Virtual Math Teams collaborative learning environment

<= span style=3D'font-size:9.0pt;font-family:"Times New Roman";mso-ansi-language:EN= -US; mso-fareast-language:EN-US'>Truth is not to be found inside the head of an individual person, it is born between people collectively searching for tru= th, in the process of their dialogic interaction. (Bakhtin, [1], p.110)

Introduction

        &= nbsp;    Research in the field of Narrative Learning Environments (NLEs) is concerned with questions such as how to characterize the contribution of narratives and narration to learning, and how to use knowledge of narratives to design learning environments. As part of the Virtual Math Teams (VMT, see http://mathforum.org/wiki/VMT) research project, we have investigated talk-= in interaction within the context of collaborative mathematical problem-solving online and have found similarities and differences between the narrative approach and a dialogical perspective on sense-making and interaction. Therefore, we propose to extend the concept of NLEs to encompass collaborat= ive learning environments for mathematics which, in addition to using narrative structur= es, offer also the possibility of joint participation and interaction with a diverse set of linguistic and extra-linguistic objects (e.g. mathematical objects and their derivative properties).

 

In the following sections we present these perspectives and offer some ideas for future rese= arch and development. The next section briefly presents the problematic of narra= tive learning environments. Section 2 introduces the main ideas of the dialogical theory of Mikhail Bakhtin and its relevance for narrative learning environm= ents. Section 3 presents in detail a qualitative analysis of a chat transcript as part of the VMT project. Section 4 concludes with some implications for des= ign and future research.

&nb= sp;

1. Narrative Learning Environments (NLE)

  = ;           Theori= sts of the narrative aspect of cognition (e.g. Jerome Bruner [2, 3], Walter Fis= her[4, 5], Roger Schank[6], etc.) argue that the narrative form is the primary mea= ns through which human beings create and convey meanings about the world. The interest in narrative that AI and Cognitive Science have shown revolves aro= und the ability of narratives to structure and mediate knowledge [7]. As such, major areas of AI work include story understanding and generation as well as the development of interactive environments structured as narrative spaces.= Research and development on Narrative Learning Environments (NLEs), a field of work = at the intersection of AI, educational technologies and narratology, is concer= ned with intelligent learning environments where “narrative is approached= and applied” to support learning and the construction of meaning [8]. NLEs are expected to promote three main kinds of activities for learners:

(1) co-construction: [the ability to] participate in the construction of a narrative;

(2) exploration: engage in active exploration of the learning tasks, following a narrative approach and tryin= g to understand and reason about an environment and its elements;

(3) reflection: engage in consequent analysis of what happened within the learning session [8].

 

 

2. The dialogical perspective on Learning

  = ;           The dialogical perspective sees meaning-making as an interactional achievement of co-participants, rather than a property of narratives or oth= er linguistic objects. Theorists of the dialogical aspect of language and mean= ing (e.g. Bakhtin [10, 11], Harré [12], Sacks [13, 14], and Schegloff [1= 5]) point to the features of talk as action, and of shared action in itself, as the c= ore processes of human meaning-making. These socially shared procedures might p= oint to general sense-making strategies with applicability within particular dom= ains (e.g. fictional storytelling, or mathematical problem-solving).<= /span>

 

As Wegerif stresses [16], the dialogical perspective on learning attempts to access the creative space of “the interanimation of more than one perspective” that emerges in the dyna= mics of interactive narratives and collaborative meaning-making. Bakhtin in particular, considers any human language related activity, be it in the for= m of oral speech or writing, as dialogic— i.e. containing more than one vo= ice ([10, 11]). This is of no surprise if we realize that narratives, as interaction, contain not only the voice of the narrator but also, at least,= the voice of the listener. When telling a story, the narrator anticipates the listener, for instance possible aspects that might require elaboration (esp= ecially in learning contexts). This ideas are very important because they move the emphasys of learning and other sense making activities from an individual knowledge acquisition perspective (as in cognitive science) to a dialogic, collaborative, social activity of knowledge building.

 

From this perspective, narratives resemble,= as well, processes of collaborative scientific discourse. The procedures used = in structuring a narrative and, for example, writing a proof of a theorem, or presenting a solution for a problem exhibit significant similarities in the= ir communicative structures. What is common to both narratives and theorem pro= ving, or collaborative problem-solving is the discourse; the emergent sens= e-making of the sequencing of utterances generated within joint interactions with ot= hers and with meaningful artefacts. Furthermore, when we refer to these activiti= es in the context of learning, it is interesting to note that “r= ather than speaking only about acquisition of knowledge”, we = also view learning as “becoming a participant in a certain discourse” [17], or of mastering a certain (e.g. mathematics) speech genre [11]. =

 

3. Collaborative Math Problem-solving: Co-construction, exploration = and reflection

  = ;           The Virtual Math Teams (VMT) research program investigates the innovative use of online collaborative environments to support effective K-12 mathematics learning as part of the research and development activities of the Math For= um (mathforum.org) at Drexel University. VMT extends the Math Forum’s “Problem of the Week (PoW)” service by bringing together groups= of 3 to 5 students in grades 6th to 11th to collaborate online in discussing a= nd solving non-routine mathematical problems. Currently, participants interact using a computer-supported collaborative learning environment which combines quasi-synchronous text-based communication (e.g. chat) and a shared whitebo= ard among other interaction tools. At the core of VMT research is the premise t= hat primarily, group knowledge arises in discourse and is preserved in linguist= ic artifacts whose meaning is co-constructed within group processes ([19]). Key issues addressed by the VMT include the design challenge of structuring the online collaborative experience in a meaningful and engaging way, and the methodological challenge of finding appropriate methodological approaches t= o study the forms of collaboration and reasoning that take place.=

 

3.1. Data sources and Methodology

  = ;           As part of the initial exploratory phase of research, the VMT offered more tha= n 20, 1-hour online sessions in which small groups of students used AOL Instant M= essenger© technologies to interact and collaboratively attempt to solve a mathematical problem provided. Through these events we have collected a corpus of chat transcripts that constitute our main source of data. The VMT implements a multidisciplinary approach to the analysis of these transcripts, which integrates quantitative modelling of students’ interactions as well as ethnographic and conversation analytical studies of collaborative problem solving. A coding scheme has been developed for the quantitative analysis of the sequential organization of postings recorded in a chat log. This coding scheme includes nine content and threading dimensions (e.g. conversation, problem-solving content and threads) of each chat line (see [20] and [21] f= or further discussion). The analysis presented here represents an example of t= he complementary ethnographic analysis of these same data.

 

3.2. Emergent Narrative Elements from Shared Participation.

        &= nbsp;    The following analysis illustrates the above ideas by using data from one of the online transcripts of a VMT collaborative problem-solving session. The sess= ion presented here has three main participants, SKI, YAG and GOH. “Pre= ss for Time” is the problem assigned for the session, which by virtu= e of its presentation as a word problem, could contribute to the display of narrative elements in the dialogical interactions among participants:<= /o:p>

The Rational Reader, a popular daily newspaper, has to be printed by= 5 a.m. so that it can be distributed. Late one night, a major story broke and= the front page had to be rewritten, which delayed the start of the printing pro= cess until 3 a.m. To try to get the printing done on time, the Reader used both their new printing press and their old one. The new press is three times as fast as the old one, and with both of them running, the printing was finish= ed exactly on time. How long does it take to print a normal edition of the pap= er using only the new press?

 

 

1.     SKI  i started and solved with a system

1.2.            = ;   SKI   of equation= s

1.3.            = ;   YAG   let SKI explain...

1.4.            = ;   SKI   lets just s= ay x is the time for the old machine and y is for the new

1.5.            = ;   GOH   ok

1.6.            = ;   SKI   our first equation is like this

1.7.            = ;   SKI   if we atke the recip of x

1.8.            = ;   YAG      = *choughSHOWOFFchough*

1.9.            = ;   YAG   :P

1.10.           YAG   :-D

1.11.           SKI   thats how much of the job the old one does in one hour

1.12.           YAG   yep

1.13.           SKI   and the reciprocal of y is how much of the job t= he new one does in one hour

1.14.           YAG   recip [of] = y is the new one

1.15.           SKI   ok

1.16.           SKI   recip=3Drec= iprocal

1.17.           SKI   anyways

1.18.           YAG   and, recip = y+ recip x =3D 1/2

1.19.           SKI   we add 1/x = and 1/y

1.20.           SKI   ya

1.21.           SKI   what YAG sa= id

1.22.           SKI   1/2

1.23.           YAG   in hours and fraction of work

1.24.           YAG   needed to b= e done

1.25.           SKI   cuz they together get half the job done in one h= our

1.26.           YAG   :P

1.27.           SKI   are u getti= ng our first equation?

...

57.   = GOH   = how come 1/x and 1/y added equal 1/2?

57.58.           &nb= sp;      SKI     &= nbsp;    ok

59.   = YAG   = ummm

59.60.     YAG pure luck! <= /span>

59.61.     SKI 1/x is how much the old= one does in one hour

59.62.     GOH right.

59.63.     SKI how much of the job it = does in an hour

59.64.     YAG (frac of job done)

59.65.     SKI 1/y is for the new mach= ine

59.66.     GOH right

59.67.     SKI add those up

59.68.     YAG and since they do it to= gether at 3-5

59.69.     SKI thats how much of the j= ob they do together in one hour

59.70.     YAG it took 2 hrs

59.71.     SKI ya

72.   = SKI   = listen to [YAG]

...

84.   = SKI   = the whole job took 2 hours

84.85.     YAG with both machines

84.86.     SKI so in one hour they did= 1/2 of the job

84.87.     YAG and in the 2nd hour the= y did the other half

84.88.     GOH Okay, I got it. 1/2 is = how much of the job they do together in one hour

84.89.     SKI rite =

84.90.     YAG yepyepyep

84.91.     SKI u know what x and y rep= resent rite?

...

 

As can be seen in these excerpts, even in t= his “expository” orientation, co-participants take active roles in co-constructing the explanation. Even though SKI initiates his story-like report with the form of a first person narrative (“i started and solved with a system of equations“), the shared narrative space of this interaction is constituted with YAG and GOH’s uptake of SKI̵= 7;s narrator voice (lines 3 and 5) and their subsequent participation. SKI̵= 7;s narration seems to shift to the first person plural (“our first equat= ion is like this”) and subsequently we can observe how SKI and YAG share = the narrator role by completing each other postings or interjecting new ones (e= .g. lines 23 and 25). SKI and YAG have, at this point, constituted themselves a= s a recognizable collectivity (Lerner [27]) oriented towards the task of produc= ing an intelligible narrative explanation for GOH (e.g. line 27).

 

On the other hand, by virtue of the interactional nature of the conversation being produced, GOH is by no means restricted to a passive audience role. One of the interesting peculiarities= of our attempt to intersect the framework of narratology and the domain of collaborative mathematical problem-solving, results in a unique instantiati= on of the idea of “possible worlds.” The complex world of linguist= ic and mathematical objects which SKI, YAG and GOH both access and co-construct (e.g. the proposition “The new press is three times as fast as the= old one” included in the problem statement, and SKI’s posting “the reciprocal of y is how much of the job the new one does in one hour), their individual perspectives, and the transformations that they exe= rt on such objects (e.g. SKI use of “cuz” - because - on li= ne 25) are governed not by strict logical laws (as is sometimes assumed in narrative semantics) but by the local sense-making procedures of the co-participants and their orientation to joint-activity. For, instance, SKI= in line 27 asks GOH for an assessment of her state of participation, and GOH eventually (line 57) requests that the co-constructed narrative be reorient= ed towards a further sense-making on the mathematical and narrative objects so= far established (e.g. 1/x, “the old one,” “how much= of the job they do together in one hour,” etc.).

 

In addition to t= he co-construction of the narrative explanation in itself, the dialogical orientation opens the space for the exploration of possibilities of the loc= al world of mathematical objects and, what is perhaps even more interesting as= far as learning is concerned, to anticipate the intelligibility of the co-constructed narrative (in Bakhtin’s ideas, the narrator’s vo= ice is combining with the listener’s voice, with, for example, hers possi= ble questions, in what he utters). In line 91, SKI’s question to GOH seem= s to represent, both an orientation towards a prerequisite for the intelligibili= ty of the mathematical narrative being produced, as well as an anticipation of= a potential problem of understanding. It is in these instances of dialogical interaction where we are able to observe the power of what Feurenstein [28], elaborating on Vygotsky, has characterized as “mediated learning experiences:” interactions through which co-participants place themse= lves between each other and the world, and co-construct the meaning of their joi= nt activity (i.e. verbal or otherwise). In mediation, stimuli and responses are selected, changed, amplified and interpreted in complex ways that represent= a "type of organization (which) is basic to all higher psychological processes” ([13], p. 40). Needless to say this role is also shared am= ong co-participants.

 

Although we have referred to this context as collaborative problem solving, it might appear = that the work being done is closer to an “explanation” than to co-construction of knowledge. Yet, the participants, perhaps influenced by = the very nature of dialogic interactions, make such explanations interactive and participatory for all members of the group. The outcome of this approach is that there is a constant interchange between first person singular and third person plural narration, and a consequent change in agency and authorship embedded within certain mathematical objects: “my way” (e.g = 220;I started and solved with a system of equations”) contrasted to “your way” (e.g. “YAG its kinda hard to understand ur = way”), and sometimes becoming “our way” (e.g. “so 8 hours is = 480 minute[s], divide by 3, to get 160 minutes our answer!!!!”).

 

Of central inter= est to our analysis are the methods used by co-participants to orient themselve= s to certain forms of participation that guide them in their collaborative sense making. The use of the “expository” mode of interaction here differs slightly from Mercer’s [26] conception of the three kinds of inter-subjective talk: disputational, cumulative, and exploratory. In Mercer’s framework, disputational talk is characterized by the speake= rs being concerned with defending their own selves, at the possible expense of= any attempt at a solution. In cumulative talk, each speaker seeks to support the other's self but fails to explore facts and solutions. Exploratory talk, according to Mercer occurs when speakers "engage critically but constructively with each other's ideas" (p.98). For a more complete analysis of the two main “participation frameworks” identified = in VMT research see [20]. Although one could argue that the structure of the t= ask itself (a word or “story” problem) might contribute to the emergence of narrative elements in the dialogical interactions among partic= ipants, similar phenomena has been observed on geometry and other non-word problems= .

 

We have seen that two of the central elements proposed for narrative learning environments: co-construction and exploration are clearly visible in the dialogical inter= actions illustrated through the transcript presented. The third characteristic elem= ent of a narrative learning environment, that of reflection or engagemen= t in “consequent analysis of what happened within the learning session” [8] seems to present itself differently in the un-moderated experiences captured in our data, a fact that would suggest a potential area where explicit support from a pedagogical environment might = be specially fruitful. Having access to, at least, a partial record of the interaction in the same way that we as researchers have had through the analysis presented here might be a unique advantage of an electronic environment. In addition, we are interested in fostering reflection, particularly, at the community level, i.e. at the level where the activity = of small-groups gets reified into one diverse and collective narrative, a narrative of dialogues.

 

4. Implications for design, future research.

      =        The analysis presented in the previous section illustrates how certain narrative structures may emerge fr= om the dialogical interactions and the ways participants orient themselves to their shared sense-making during mathematical problem-solving. Moreover, fr= om a Bakhtin’s, dialogistic perspective, narratives are always multi-voiced (when we build a narrative, the voice of the potential listener will be virtually present, at least, for example, by our concern for plausibility and/or usefulness of the narration).

        &= nbsp;    The authors wish to express their gratitude to all the member of the Virtual Ma= th Teams research project who actively participated in the discussion of the i= deas presented here including Math Forum staff and other members of the Drexel University community. In addition two anonymous reviewers provided insightf= ul comments regarding the relevance and utility of the ideas presented. The research described here has been supported by NSF grants REC 0325447 and DUE 0333493 and the Fulbright Program. Any opinions, findings, or recommendatio= ns expressed are those of the authors and do not necessarily reflect the views= of the sponsors.

 

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